package org.gameis.furtal.server.engine.entities;

import org.gameis.furtal.server.IncomingEvent;
import org.gameis.furtal.server.engine.EventNotifier;
import org.gameis.furtal.server.engine.GameState;

import java.util.Iterator;

/**
 * Created by IntelliJ IDEA.
 * User: zvoykish
 * Date: 27/1/12
 * Time: 1:52 PM
 */
public interface Entity {
    void process(GameState state, Iterator<IncomingEvent> events, EventNotifier eventNotifier);
}
